Game programming consulting · Antwerp, Belgium · open for engagement

Game programming, systems, and the tools to ship them.

Ulavad is a one-person consulting practice from Antwerp. Senior gameplay & systems work for live-service shooters, plus the small tools that come out of a long day on a big build. This is the index — click any project to open the live thing, or grab the CV.

01

Projects

click any card

Shipped games

4 entries

Off The Grid

2024 →

Senior Game Programmer

Gameplay & systems on a large-scale online shooter. Live ops, tooling, and the boring infrastructure that keeps a multiplayer game shipping.

UE5MultiplayerC++

Warface

shipped

Game Programmer

Free-to-play tactical shooter — features, content pipelines, and the long tail of live-service work.

CryEngineF2PC++

Encore

shipped

Game Programmer

Co-op shooter — gameplay programming and core systems work.

ShooterCo-op

Unannounced shooters

WIP

Senior Game Programmer

Two unshipped projects, NDA-quiet. Happy to talk shop in person.

NDA

Personal & tools

2 entries
02

About

Ulavad is a one-person game-programming consulting practice based in Antwerp, Belgium (registered as a Belgian CommV). The work is senior gameplay & systems engineering — the unglamorous infrastructure that keeps live-service multiplayer titles shipping.

Engagements range from full-time IC and tech-lead contracts on shooters to focused consulting on multiplayer networking, multi-agent / multi-process architectures, and the tooling around them. Small web tools and personal experiments — like GamutPicker — round out the practice; the loop from idea to shipped is delightfully short.

Currently open for senior IC and tech-lead engagements, contracts, and good conversations. Working language English; EU work-authorized.

Founder — Vlad Spitkovskyi

Vlad Spitkovskyi

Bio

Senior Game Programmer. Games my whole life, professionally since 2019. Past shipped titles include Off The Grid, Warface, and Encore; current studio role is at Skeldar Games. Off-hours I build the small tools I want for my own life and hobbies — and I'm working on a game of my own.

  • Role
    Senior Game Programmer
  • Based
    Antwerp, Belgium (CET)
  • Status
    open for work
  • Speaks
    EN · RU · UA
  • Since
    2019 (pro), forever (player)
  • Top skills

    1. 01Unreal Engine 4/5gameplay, systems, tooling
    2. 02C++modern, systems-level
    3. 03Pythontooling, services, glue
    4. 04Multi-agent systemscoordination, autonomy
    5. 05Multi-process systemsIPC, scaling, reliability
    6. 06Multiplayer networkinglive ops, anti-cheat
    03

    Uses

    editors, engines, vcs

    Editor

    • VS Code · daily driver
    • Visual Studio · advanced debugging

    Engine

    • Unreal Engine 5
    • Custom in-house tooling

    VCS

    • Git · day-to-day
    • Perforce · familiar (gamedev reality)
    04

    Contact

    email is best
    Email best vlad.spitkovsky@gmail.com LinkedIn in/risovaxa GitHub @risovaxa Resume PDF resume.pdf